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Zanarkand, Ancient Metropolis // Lasting Fayth (FIN-293) - FINAL FANTASY Foil
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Zanarkand, Ancient Metropolis // Lasting Fayth (FIN-293) - FINAL FANTASY Foil

Zanarkand, Ancient Metropolis // Lasting Fayth (FIN-293) - FINAL FANTASY Foil

Land — Town // Sorcery — Adventure
Rare
Erikas Perl
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Explorer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
This land enters tapped.

T: Add G.

Lasting Fayth 4GG


Sorcery — Adventure


Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
This land enters tapped.
: Add .

Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
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Zanarkand, Ancient Metropolis // Lasting Fayth (FIN-293) - FINAL FANTASY Foil

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Zanarkand, Ancient Metropolis // Lasting Fayth (FIN-293) - FINAL FANTASY Foil

Land — Town // Sorcery — Adventure
Rare
Erikas Perl
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Explorer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
This land enters tapped.

T: Add G.

Lasting Fayth 4GG


Sorcery — Adventure


Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
This land enters tapped.
: Add .

Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)

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Land — Town // Sorcery — Adventure
Rare
Erikas Perl
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Explorer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
This land enters tapped.

T: Add G.

Lasting Fayth 4GG


Sorcery — Adventure


Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
This land enters tapped.
: Add .

Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)