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Midgar, City of Mako // Reactor Raid (FIN-286) - FINAL FANTASY
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Midgar, City of Mako // Reactor Raid (FIN-286) - FINAL FANTASY

Midgar, City of Mako // Reactor Raid (FIN-286) - FINAL FANTASY

Land — Town // Sorcery — Adventure
Rare
Anthony Devine
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Explorer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
This land enters tapped.

T: Add B.

//

Rector Raid 2B

Sorcery — Adventure

You may sacrifice an artifact or creature. If you do, draw two cards. (Then exile this card. You may play the land later from exile.)
This land enters tapped.
: Add .

You may sacrifice an artifact or creature. If you do, draw two cards. (Then exile this card. You may play the land later from exile.)
Select Condition
From $0.26

Original: $0.73

-64%
Midgar, City of Mako // Reactor Raid (FIN-286) - FINAL FANTASY

$0.73

$0.26

Midgar, City of Mako // Reactor Raid (FIN-286) - FINAL FANTASY

Land — Town // Sorcery — Adventure
Rare
Anthony Devine
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Explorer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
This land enters tapped.

T: Add B.

//

Rector Raid 2B

Sorcery — Adventure

You may sacrifice an artifact or creature. If you do, draw two cards. (Then exile this card. You may play the land later from exile.)
This land enters tapped.
: Add .

You may sacrifice an artifact or creature. If you do, draw two cards. (Then exile this card. You may play the land later from exile.)

Product Information

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Description

Land — Town // Sorcery — Adventure
Rare
Anthony Devine
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Explorer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
This land enters tapped.

T: Add B.

//

Rector Raid 2B

Sorcery — Adventure

You may sacrifice an artifact or creature. If you do, draw two cards. (Then exile this card. You may play the land later from exile.)
This land enters tapped.
: Add .

You may sacrifice an artifact or creature. If you do, draw two cards. (Then exile this card. You may play the land later from exile.)