
Inspired Skypainter (SOC-048) - Commander: Secrets of Strixhaven
Creature — Lizard Wizard
Rare
null/null
Flying
When this creature enters and whenever one or more creature tokens you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Maestro's Gift 3UR
Sorcery
Create a token that's a copy of target creature you control. That token gains haste until end of turn.
When this creature enters and whenever one or more creature tokens you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Maestro's Gift 3UR
Sorcery
Create a token that's a copy of target creature you control. That token gains haste until end of turn.
Select Condition
From $0.07
Original: $0.19
-63%Inspired Skypainter (SOC-048) - Commander: Secrets of Strixhaven—
$0.19
$0.07Inspired Skypainter (SOC-048) - Commander: Secrets of Strixhaven
Creature — Lizard Wizard
Rare
null/null
Flying
When this creature enters and whenever one or more creature tokens you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Maestro's Gift 3UR
Sorcery
Create a token that's a copy of target creature you control. That token gains haste until end of turn.
When this creature enters and whenever one or more creature tokens you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Maestro's Gift 3UR
Sorcery
Create a token that's a copy of target creature you control. That token gains haste until end of turn.
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Product Information
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Description
Creature — Lizard Wizard
Rare
null/null
Flying
When this creature enters and whenever one or more creature tokens you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Maestro's Gift 3UR
Sorcery
Create a token that's a copy of target creature you control. That token gains haste until end of turn.
When this creature enters and whenever one or more creature tokens you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Maestro's Gift 3UR
Sorcery
Create a token that's a copy of target creature you control. That token gains haste until end of turn.










